Hello gamers and welcome to week seven in our 100 reviews in 100 days countdown. In case you’re just joining us for the first time; The Ultimate Gamer has teamed up with PwnRank to bring you the top 100 games in 100 days. We’ve been through a number of stellar games and we’re nowhere near done!
Being pulled into the #70 position…
The Legend of Zelda is a long running series of great games, and ‘Twilight Princess’ is no exception. It was the one of the first games released on the Wii, it was released for the Game Cube as well. It’s also the first Zelda game to receive a T (Teen) rating, which gives you an idea of the differences Twilight Princess has from the Zelda games before it, which is a big difference from its predecessor, Wind Waker. Much darker in tone, Twilight Princess has Link saving Hyrule from being consumed by the Twilight Realm, a world without light.
Twilight Princess follows our new Link as he falls into the clutches of the Twilight Realm, and meets Midna, a small impish Twili, (the race that resides in the Twilight Realm), who acts as a guide, but also uses you to help her accomplish her own goals. Being pulled into the Twilight Realm also transforms Link into a dark wolf, giving him different abilities than his humanoid form. This includes being able to move around in ways he couldn’t normally, as well as his ability to track scents. But don’t worry; it’s still a Zelda game, so there’s plenty of gear to use as human link to help save Hyrule. Strapped with a Hylian shield and the Master Sword, there is plenty of hack, block, and slash to be done, as well as some of the traditional equipment Link has had in the past.
Following Wind Waker, it was a big change from the cell shading, cartoonish, style of its predecessor. Some fans liked Wind Waker’s style, others…well, did not. So when Twilight Princess came along, those fans that felt abandoned by their distaste for Wind Waker found a much more gritty Zelda game in their hands, though it still was stylistically unique. Intricate designs in stone and armor gave a similar feeling to Wind Waker, but still stayed away from the light hearted cartoon style of Waker. I personally love both games for their own design types and how they play, but I understand the sigh of relief some gamers had when they saw Twilight Princess for the first time.
It also gave the Zelda games a chance to try out some of the Wii’s innovative features. Pulling back an arrow with the Wii controllers definitely gave a new feeling to the games, one that helped with immersion into the gameplay, as well as various other uses that the game incorporated. Although, being released on both the Game Cube and the Wii also showcased one of the latter system’s problems: the graphics were basically the same. But that has more to do with the Wii and Nintendo than the game, so I won’t delve into it.
Twilight Princess is an awesome part of The Legend of Zelda. While it may not be on the top of everyone’s Zelda list, it was still one that was enjoyed by those fans of the series. It’s unique in its story and style, yet followed close enough to stay true to the tradition of the Zelda games. Any Zelda fan includes this game in her or his collection, and I myself remember fond times of playing it. In my book, it gets a 4.5 out of 5.
Now Excuse me, I need to go get my copy of Twilight Princess out.